Electronic Arts Inc. reported a significant increase in its financial performance for the fiscal quarter ending June 30, 2026, with total net revenue reaching $1,986 million, a 19% increase from $1,671 million in the same period last year. The company's gross profit also saw a notable rise, climbing to $1,712 million, up from $1,392 million, resulting in a gross margin of 86.2%. Operating income surged by 89% to $513 million, while net income rose to $397 million, translating to diluted earnings per share of $1.56, compared to $0.79 in the prior year.
The financial results reflect a strategic focus on live services, which generated $1,472 million in revenue, marking a 7% increase year-over-year. This growth was primarily driven by sales of extra content for popular franchises such as EA SPORTS FC and Apex Legends. In contrast, the company experienced a decline in revenue from certain titles, including EA SPORTS College Football and Split Fiction. The overall increase in revenue was also supported by a substantial rise in full game downloads, which increased by 88% to $438 million.
In terms of operational metrics, Electronic Arts reported a decrease in cash and cash equivalents, which fell to $2,288 million from $2,864 million at the end of the previous fiscal quarter. The company also noted a significant increase in operating expenses, which rose to $1,199 million, up 7% from the prior year, driven by higher research and development costs and increased marketing expenditures. The total employee headcount remained stable, reflecting the company's ongoing investment in its development teams.
Looking ahead, Electronic Arts is preparing for the anticipated completion of its merger with Oak-Eagle AcquireCo, Inc., expected to close on or about August 4, 2026. The merger, which has received all necessary regulatory approvals, will see shareholders receive $210 per share in cash. The company has committed to maintaining its operational focus during the merger process, with plans to continue enhancing its live services and expanding its digital game offerings. The management remains optimistic about future growth, particularly in the digital delivery of games and live services, despite the competitive landscape and potential market fluctuations.
About ELECTRONIC ARTS INC.
Electronic Arts develops and publishes digital interactive entertainment across consoles, PCs, and mobile devices. Its core offerings include high-quality games, live services, and in-game content for popular franchises like FIFA, Madden NFL, The Sims, Apex Legends, and Battlefield. The company leverages diverse distribution channels, subscription models, and licensed IP to engage a global customer base, emphasizing innovation, community building, and strategic partnerships in a competitive industry.
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