Electronic Arts Inc. reported a total net revenue of $7.463 billion for the fiscal year ending March 31, 2025, reflecting a 1% decrease from the previous year’s revenue of $7.562 billion. The company’s live services and other net revenue, which includes extra content and subscription offerings, also saw a decline, totaling $5.461 billion, down 2% from $5.547 billion in fiscal year 2024. Despite these decreases, the gross margin improved to 79.3%, up from 77.3% the previous year, attributed to a shift towards digital sales and live services, which generally have lower associated costs.
In terms of profitability, Electronic Arts reported an operating income of $1.520 billion, remaining flat year-over-year, while net income decreased to $1.121 billion from $1.273 billion in the prior year. The diluted earnings per share were $4.25, down from $4.68. The company returned $2.699 billion to shareholders through stock repurchases and dividends, with $2.500 billion allocated to repurchasing 17.6 million shares and $199 million paid in dividends.
Strategically, Electronic Arts has focused on enhancing its live services, which accounted for 73% of total net revenue. The company continues to invest in its key franchises, including EA SPORTS FC and Apex Legends, while also expanding its digital offerings. The fiscal year saw the launch of EA SPORTS College Football 25, which contributed positively to revenue, although sales of extra content for Apex Legends and the global football franchise experienced declines. The company’s employee headcount stood at approximately 14,500 as of March 31, 2025, with a significant portion of its workforce located internationally.
Looking ahead, Electronic Arts anticipates continued challenges in the competitive landscape of digital interactive entertainment, particularly with the increasing popularity of subscription models and free-to-play games. The company is committed to investing in research and development, particularly in artificial intelligence, to enhance its product offerings and maintain engagement with its player base. The management remains optimistic about the potential for growth in live services and digital sales, despite the current market conditions and competitive pressures.
About ELECTRONIC ARTS INC.
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